Adrian Marin

Software Developer focused on game AI & systems.

I design and build responsive AI, tight gameplay loops and tools that help teams move faster.

Gameplay Programming Game AI Unity / Unreal C# / C++

Focus

Rapid learner with a technical, experimental mindset. I love prototyping AI behaviours, combat systems and small tools that remove friction for designers.

Based in

Amsterdam · from Valencia

Studying

Software Development · Media College

Selected projects

Built to learn, tuned to ship.

Cuphead-inspired Vertical Slice

Boss-centric vertical slice inspired by Cuphead, focused on readable patterns, tight inputs and quick iteration.

Unity C# Game Dev
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NPC AI Chatbot

NPC AI Chatbot

An experimental NPC sandbox where behaviour trees drive when and why characters talk, not just what they say.

Unity C# Game AI
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Tower Defense Lab

Tower Defense Lab

A compact tower defense project to explore pathfinding, wave scripting and upgradeable towers.

Unity C# Game Dev
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